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인포그래픽 시각화 디자인 #5
{ "type": "complex urban systems atlas infographic", "style": "{argument name=\"color palette\" default=\"dark background with glowing blue, gold, and purple accents\"}, highly detailed technical illustration, 3D isometric cutaway", "header": { "title": "{argument name=\"chinese city name\" default=\"上海\"}城市系统剖面 {argument name=\"english city name\" default=\"SHANGHAI\"} URBAN SYSTEMS ATLAS", "subtitles": [ "地表之上,是城市;地表之下,是秩序 {argument name=\"english subtitle\" default=\"Beneath the skyline lies the machine.\"}", "一座城市如何运转 How a Megacity Actually Works" ] }, "layout": { "top_left": "Compass rose and city map labeled '上海市域位置 SHANGHAI LOCATION'", "top_right": "Data table titled '城市数据 CITY DATA' with 7 rows of statistics", "centerpiece": { "description": "{argument name=\"centerpiece style\" default=\"highly detailed 3D isometric cutaway render\"} of a megacity river landscape", "layers": [ "地面层 SURFACE", "排水层 DRAINAGE LAYER", "电力层 POWER LAYER", "通信层 COMMUNICATION LAYER", "轨道交通层 METRO LAYER", "道路隧道层 ROAD TUNNEL LAYER", "管廊综合层 UTILITY CORRIDOR LAYER" ] }, "side_panels": [ { "id": "01", "title": "城市主骨架 URBAN SKELETON", "elements": "Map with 8 legend items" }, { "id": "02", "title": "排水与地下水网 DRAINAGE + STORMWATER", "elements": "Cross-section diagram '典型排水剖面 DRAINAGE SECTION' with 5 legend items" }, { "id": "03", "title": "电网与能源分配 POWER GRID + ENERGY", "elements": "Cross-section diagram '典型变电站剖面 SUBSTATION SECTION' with 6 legend items" }, { "id": "04", "title": "通信与网络骨干 TELECOM + INTERNET", "elements": "Cross-section diagram '数据中心剖面 DATA CENTER SECTION' with 6 legend items" }, { "id": "05", "title": "地铁与地下交通 METRO + SUBSURFACE MOBILITY", "elements": "Cross-section diagram '人民广场站剖面 PEOPLE'S SQUARE STATION' with 6 legend items" }, { "id": "06", "title": "道路、高架与循环 ROADS + ELEVATED MOBILITY", "elements": "Cross-section diagram '南浦大桥剖面 NANPU BRIDGE SECTION' with 6 legend items" }, { "id": "07", "title": "管廊与地下设施 UTILITY CORRIDORS + PLUMBING", "elements": "Cross-section diagram '综合管廊 UTILITY CORRIDOR' with 8 legend items" }, { "id": "08", "title": "城市流量与系统协同 URBAN FLOWS + COORDINATION", "elements": "Map diagram '城市运行指挥中心 CITY OPERATIONS CENTER' with 6 legend items" } ], "bottom_panels": { "system_logic": { "title": "城市系统协同逻辑 SYSTEM COORDINATION LOGIC", "steps": 4, "labels": ["感知层 SENSING LAYER", "网络层 NETWORK LAYER", "平台层 PLATFORM LAYER", "应用层 APPLICATION LAYER"] }, "city_brain": { "title": "城市大脑 CITY BRAIN", "central_node": 1, "peripheral_nodes": 8 }, "references": { "depth_scale": { "title": "深度与尺度 DEPTH & SCALE REFERENCE", "icons": 5 }, "map_scale": { "title": "比例尺 SCALE", "markers": 4 } } } } }

이미지 생성 케이스 작품
[CORE TASK] Transform the provided input image into a pose-and-light analysis sheet. This is NOT a finished character illustration. This is NOT a clothing sheet. This is NOT a beauty-preserving redraw. This is a white-line rough mannequin conversion. [PRIMARY GOAL] Extract and visualize only: - pose structure - body balance - camera angle - body line flow - inferred light source placement - illuminated areas and light intensity [INPUT ROLE] Use the provided image as the strict anchor for: - pose - camera angle - body tilt - weight distribution - approximate lighting situation Do NOT preserve: - face rendering - hairstyle rendering - clothing detail - accessories - weapon detail - background architecture - character identity - emotional expression [FIGURE CONVERSION] single rough mannequin-like human figure white body contour lines white internal construction lines simple mannequin head no face no eyes no mouth no eyelashes no personality no individual identity human figure should look like: - rough pose mannequin - anatomy proxy - line-based body guide - structural sketch - white-line rough dummy keep: - pose readability - silhouette flow - head tilt - torso direction - pelvis direction - limb placement [BACKGROUND] pure black background negative-style dark field no scenery no props no architecture no environmental storytelling [LINE STYLE] rough white line drawing clean but sketch-like construction-line feeling anatomy guide lines visible joint flow visible body contour emphasized no polished illustration finish [LIGHT ESTIMATION] predict the likely light source positions from the input image visualize the light sources and illuminated areas using green glow only use green light intensity with variation: - strongest green where the light directly hits - medium green for wrap light - soft green for reflected or fading light mark the estimated light sources with labels and arrows such as: - Main Light - Rim Light - Fill Light - Floor Bounce - Back Light only if appropriate IMPORTANT: do not invent random lights infer lighting from the original input image if the lighting is ambiguous, keep the annotations simple and plausible [GREEN LIGHT VISUALIZATION] show green glow on: - head / skull plane - neck - shoulders - chest plane - ribcage direction - pelvis edge - thigh planes - knee contact points - floor contact bounce if applicable use green light not as decoration, but as lighting analysis information [POSE PRIORITY] 1. preserve pose structure 2. preserve camera angle 3. preserve body balance 4. preserve head-torso relationship 5. visualize likely light direction 6. show illuminated areas with readable green intensity variation [NEGATIVE] finished person, cute girl, detailed face, hair rendering, clothing rendering, weapon emphasis, beautiful anatomy

인포그래픽 시각화 디자인 #9
Search the web for {argument name="performance description" default="this week’s standout individual performance in Champion’s League"}, using exact stats and game summary, {argument name="colors" default="bold team colors"}, legible score breakdown, and generate a {argument name="card type" default="Highlight card"}.

앱 인터페이스 목업 #2
{"type": "YouTube desktop dark mode UI mockup", "header": {"logo": "YouTube", "search_bar": "Search", "icons_count": 5, "icons": ["search", "mic", "create", "notifications", "profile"]}, "video_player": {"top_left_badge": "LIVE", "left_side": {"subject": "{argument name=\"presenter description\" default=\"man in green sweater at wooden podium\"}", "podium_logo": "OpenAI"}, "right_side_presentation": {"text_elements": ["OpenAI", "INTRODUCING", "{argument name=\"product name\" default=\"GPT-Image-2\"}", "{argument name=\"tagline\" default=\"More Realistic. More Useful. More Creative.\"}"], "sample_images_count": 4, "sample_images": ["mountain lake with boat", "woman portrait with dappled light", "cute robot with lantern in forest", "starry night cafe painting"]}, "bottom_controls_count": 10, "bottom_controls": ["pause", "next", "volume", "LIVE", "red progress bar", "CC", "settings", "miniplayer", "theater mode", "fullscreen"]}, "video_details": {"title": "{argument name=\"video title\" default=\"OpenAI Live: Introducing GPT-Image-2\"}", "channel": {"name": "{argument name=\"channel name\" default=\"OpenAI\"}", "verified": true, "subscribers": "1.36M", "button": "Subscribe"}, "action_buttons_count": 5, "action_buttons": ["Like 12K", "Dislike 497", "Share", "Save", "More"], "description_box": {"stats": "95,237 watching now Started streaming 7 minutes ago", "tags": "#OpenAI #GPTImage2 #AI", "text": "Join us for a special live event as we introduce GPT-Image-2, our latest and most advanced image generation model. See new capabilities, live demos, and hear from the team ...more"}}}

인포그래픽 시각화 디자인 #10
Generate a 12-grid card image of the 12 Golden Saints from Saint Seiya, with each card featuring its corresponding Chinese name, 4 cards per row, in a 16:9 aspect ratio.

애니메이션 일러스트 작품 #2
A highly detailed anime illustration of a fierce female warrior with long flowing {argument name="hair color" default="black"} hair and piercing {argument name="eye color" default="blue"} eyes, wearing a mix of silver plate armor with gold trim and a {argument name="outfit color" default="blue and white"} tunic. She is captured in a dynamic combat stance, swinging a massive, {argument name="weapon type" default="segmented metallic whip-sword"} that curves dramatically into the extreme foreground. The weapon leaves a sweeping trail of kinetic energy and wind. The scene is set against a {argument name="background setting" default="ruined battlefield with rocky terrain, floating debris, and large blue banners fluttering in the wind"} under a dramatic cloudy sky. The artwork features cinematic lighting, intense action, and a dramatic forced perspective on the weapon.